🟑cl_debug

Overview

This piece of code revolves around the client-side handling of the Dlib debug functionality. It primarily focuses on the creation of a graphical user interface (GUI) to visually display debug information related to Dlib-associated addons.

Key Components

  1. Debug UI Command:

    • concommand.Add("debug-ui", function() ... end) adds a new console command named debug-ui that players can use to open the debug window.

  2. Admin Check:

    • Upon invoking the debug-ui command, the code first checks if the player invoking the command is an administrator. If not, a chat message is displayed to inform them that they don't have permission to use this command.

  3. Frame Creation:

    • A new frame/window named "Debug Window" is created using the Dlib library's VGUI functionalities. The window measures 600x400 units and is centered on the player's screen.

  4. ListView Creation:

    • Within the created frame, a list view (Dlib.ListView) is set up to display the details of the addons. This list has four columns: "Addon Name", "Load on Start", "Side", and "Functions".

  5. Requesting Addon Details from Server:

    • The code sends a request to the server for details on the addons using the previously established RequestAddonDetailsFromServer network string.

  6. Receiving and Displaying Addon Details:

    • Upon receiving the addon details from the server through the SendAddonDetailsToClient network string, the received details are populated into the list view. For each addon, its name, load-on-start status, side (client/server), and functions are displayed. If an addon does not have any functions, "none" is displayed in its place.

  7. Initialization Message:

    • At the end of the script, a message is printed to the client's console, confirming that the client-side debug mechanism has been initialized.

Summary

This client-side code introduces a user-friendly way for administrators to access debug information related to addons integrated with the Dlib library. By providing a graphical display of these details, the code makes it much easier for users to comprehend and manage the addons.

Preview:

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